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Paw Patrol - Rescue World

A Timeline sequence from Paw Patrol World - I was responsible for rigging, retargeting the animation clips to work between different characters and creating the sequence timing, world translation and trampoline reaction animations.

Bulldozer rig created in Maya, mostly parent constraint driven with an IK for the arm and set driven keys for the claw.

Pup character rig and backpack/tool animation, breaking up the clip in Unity to create start/loop/end clips for gameplay